A collection of topics – new forum launched!

Over the last couple months, we’ve made some changes and improvements to Star Pirates Infinity which really help the flow of the game and the new player experience. Our focus moving forward is to try and generate more discussion about the game. We want to increase our interaction with those[…]

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Star Pirates Infinity DOWN FOR MAINTENANCE

Hi Folks, Any of our Star Pirates Infinity players in Canada and Australia are likely experiencing some issues if they downloaded the newest update on Android. The game will give a warning about your version being out of date – this is not the case. Our data on the server[…]

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To (Star Pirates) Infinity!

Hello All! Today is a great day! 9th anniversary of the launch of the original Star Pirates (www.starpirates.net). Original? Yes, as Star Pirates Infinity (SPI) launches today! Colin Ferguson (AAB) here, to tell you a bit more.   Where can I download it from? PC:   http://www.starpiratesinfinity.com/pc (Worldwide) Mac:  Coming veeeeerrry soon  (Worldwide)[…]

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Full Circle

Star Pirates Infinity wrapped up production 10 days ago, and we have been in full Marketing mode since. Placing the game in a closed beta is a good way to gather feedback from select people that aren’t us; after creating a product for 18 months, you know everything about it[…]

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Pick a card! Any card!

As I leave the holiday season behind me I find myself thinking about some of the good fortune I’ve had in my life. My career is certainly one of the things for which I’m most thankful. There are few jobs in this world that will pay you play games. But[…]

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Happy New Year/Badlands Draw Winner!

Let me commence this blog by wishing each and every one of you a very happy 2017.  I am personally still getting over the fact that people born in 1999 will be legal adults this year, and my beard is growing whiter with this information. Here at SHG, we are[…]

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The Art of Drawing

Last week Star Pirates Infinity development was focused on additional polish to the UI and various bug fixes. Much of the required card art is done, so our art team can focus less on drawing cards, and more on the clean up of the UI. It ended up being one[…]

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The Varying Aspects of Game Design

It may come as little surprise, but it’s often the little things in game development that trip you up. The focus this week for Star Pirates Infinity is on QA of the code that’s been written the last few weeks. I was reminded of the importance of having a library[…]

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Multilingual gaming, without a babelfish in your ear…

We’ve been much too quiet lately, apologies for that, and I’ve decided the solution is simply to start talking. Cue the Pink Floyd.   Legacy Games Zombie Moon has more missions. Guts and Glory is sunset, but playable if you have the game. Star Pirates now has a Leviathan class[…]

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