A quick info graphic about our design progress in StarPirates: Infinity’s battle screen.
In case we haven’t said it recently enough – Thank You! When we look at how long Star Pirates has been active and the ongoing community support it receives, we are still humbled by how the community has embraced the game we made. We are also thrilled that we are[…]
Well, we hit our milestone. Ascension 3 went live on the 15th and as of this morning, four players have earned the “Triscending Cohort” medal, which will be awarded to the first ten players who complete Ascension 3. Over the years, players have told us that they really appreciate the[…]
Welcome to the dev blog! My name is Christian and I’m the Product Manager at SHG responsible for the Starcrash series of games which is our browser based titles of Star Pirates, Gates of Camelot and Spy Battle 2165. As some of you know, SHG Studios has been undergoing some[…]
As you may already know part of our overall strategy is to build mobile games and use them to gain visibility, players, and try out new features. One way in which this strategy is going to help improve our browser games is through the cross-feeding of features that we think[…]
ZM Holiday Release Timeline The next 2 months will be busy for Zombie Moon — updates galore! All positive we hope. Assuming all goes smooth there will be updates for the other games too. First a bit of background: Since the launch of Zombie Moon one year ago we’ve[…]
Pirates! There be a treasure, rare and mythical, that ranks among the greatest in the Galaxy. Few echo its words, and those that do speak with reverence and hushed tones. Be warned, this treasure has made it’s way to our corner of the galactic community. It is, none other than…[…]