The last week and a half have been quite a humbling moment for me, as I am finally done school and getting paid to do what I love. I started working at SHG Studios on the 27th of June in 2016, and I am loving every moment of it.
I am working at SHG as a Unity Editor which means I deal with creating and compiling assets to create playable levels and environments within Unity. I will most likely also be working on 2D art in UI and/or menus. It took me an hour to get back into the swing of doing level design, but as soon as I was ready everything was working smoothly.
Working next to the 2 artists has proven to be very beneficial in starting to learn the ins and outs of Blender, which is the 3D modeling program that SHG uses. So far working with Blender has been a pleasant experience and I look forward to learning more and pushing my 3D skills across the board.
Working in the game industry has been nothing short of a dream come true for me and it makes the last 3 years, at Niagara College, completely worth it.
If you would like to check out some of the games that have been made or are in development check them out at www./