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Zombie Moon Content Boost! – Studio Dev Blog

Hey Everyone, Wings here again with another update! Zombie Moon has received a new update to help us bring you more content without downloading the app every time. With this new update we are bringing out new Tasks that can be done Daily, Weekly and during Special Events! Additional tasks will be coming as the days go by. On top of that we …

Visual Cues

In game design, there is honestly never enough time.  Whether it is writing, sound, graphics or code, we always want more time to make it just a little bit better.  The flip side is that updating some of these can seem like such a large task that smaller items can often push the updates back again and again.  Sometimes though, …

Ascension live, on to other tasks

Well, we hit our milestone.  Ascension 3 went live on the 15th and as of this morning, four players have earned the “Triscending Cohort” medal, which will be awarded to the first ten players who complete Ascension 3.   Over the years, players have told us that they really appreciate the medals they can receive which are in game achievements.  One …

SHG Studios Awarded Funding from the Canadian Media Fund

Hamilton, ON: Indie game developers SHG Studios are pleased to announce $494,000 of funding from the Canadian Media Fund (CMF). The funding is for a ground-breaking new Intellectual Property due for release in the fall of 2016. Managing Director of SHG Studios, Colin Ferguson said “The team pulled out all of the stops to ensure our vision of the project …

Ascending for the Third Time

As product manager for the Starcrash games, it is always hard to build big features for one of the games.  It means that I won’t be able to give as much attention to the other two for some time.  It can really only be justified when the feature will have a big impact on a game’s community and long term …

Kevin & Kell

SURPRISE, SURPRISE – STUDIO DEV BLOGS

Hey Everyone! Wings is back again with another blog post. This time I have some content to share with you…     TADA! We have partnered with some content creators, Kevin and Kell and Misfile to get some panels out for Guts and Glory. We have done some work with both Kevin and Kell and Misfile in the past and we …

A New Member Joins SHG Studios…

Hello, SHG Community. My name is Bret Measor. This is the first of many dev blogs by me, and I want to start off my first entry by introducing myself and my video game industry history to the SHG Studio community. My work in the video game industry started shortly after completing a 2 year video game & design course …

New Updates Ahead for Mobile Games – Studio Dev Blogs

Hello everyone! You’ll see me online with the alias Wings and I’m new here at SHG Studios. You may have seen me in the game chat or on the live stream we hosted a little while back. I have joined the company recently to work on both Zombie Moon and Guts and Glory and there’s plenty to talk about there! …

Changing Trends – Studio Dev Blogs

Welcome to the dev blog!  My name is Christian and I’m the Product Manager at SHG responsible for the Starcrash series of games which is our browser based titles of Star Pirates, Gates of Camelot and Spy Battle 2165.  As some of you know, SHG Studios has been undergoing some transformation since the beginning of the year and I’ve had …

SHG Studios lands 1Award, IndieGameReviewer Dev Profile

For those who didn’t have the opportunity to log in during our party last month, IndieGameReviewer were kind enough to do an article about us; Dev Profile: SHG Launches New Space In Hamilton, Ontario Our new space is working out very well and the team is in full motion. Many of our games have had updates in the last month …