My Experience So Far by Lyle Guay

Nice to meet you, my name is Lyle! SHGStudios (formerly known as Snakehead Games) is a small game development studio based out of downtown Hamilton. SHG previously specialized in web games development but has recently turned their attention to the mobile space. SHG has been around for about 8 years[…]

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The Heroic Efforts of our Team

Work is continuing on Wasteland Heroes and our team is knocking out regular updates. We are just under three weeks since our soft launch and today we posted our sixth update. Today’s update in particular adds better connection stability and better user feedback. We’ve also started some retouches of the[…]

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Heroes Emerge from The Wasteland!

[x_share title=”Share this Post” facebook=”true” twitter=”true”] Wasteland Heroes – Boss Wars, the Social Mobile Hero-Centric RPG Hamilton, Canada – SHG Studios is pleased to announce the release of their newest title, Wasteland Heroes – Boss Wars. A ‘Hero-Centric’ role playing game, players will set foot in the dystopian Wasteland of[…]

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The Hon Michael Coteau, MPP visits SHG Studios!

[x_share title=”Share this Post” facebook=”true” twitter=”true”]   On May 27th 2016, SHG Studios was honoured to welcome the Hon. Michael Coteau, MPP! The Minister of Culture, Tourism and Sport for Ontario toured the studio, learned about our development process, and even pressed the “launch” button on our latest game! Minister[…]

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SHG Studios Awarded 2016 IDMF from the OMDC!

SHG Studios is pleased to announce a $250,000 grant from the Interactive Digital Media Fund (IDMF) (OMDC’s IDMF) for Star Pirates: Infinity.   Star Pirates: Infinity is an under development  next generation Collectible Card Game (CCG) for mobile. In this game, players buy and assemble card decks to compete against opposing[…]

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Ongoing Development

So work is continuing on Spy Battle 2165 (www.spybattle.com).  With Richelle‘s work on art and Mark‘s work on content is leading towards some new story elements for the game expected in February.  We’ve added some periodic weather effects to the game to help liven things up and the redesigned “new player[…]

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A Wild 2D Artist has Appeared!

My name is Richelle Rueda. I am the most recent addition to the team here. While I am new to the studio, I have spent a number of years as a freelance 2D artist and illustrator under the pen name FireCatRich. I have a background in fine art but my[…]

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We’re Growing Again!

Building a video game is a team building experience. You cannot do it alone.  It requires a group of people with various skills to come together behind a shared vision and work some very long hours.  But, sometimes, it really comes together and in the end you’re left with something[…]

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A Fresh Coat Of Paint by Mark The Intern

I walked into SHG Studios for the first time on October 13th. The studio sits at the summit of a non-descript building in downtown Hamilton. As I travelled down the hallway and into the foyer, I noted the standard video game studio fare – microwave popcorn, mini fridge, and several[…]

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Mobile Means “Can Move Around”, Right?

One month ago today, we launched World War Mobile. We knew we had lots to learn going in but also brought extensive knowledge of our own. So now that a month has gone by, we want to share where we are at.  Spoilers – we need to do more work.[…]

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