Movin’ On Up

Well, we’re happy to announce that we’ve found a new home. Just a short hop away from our current location, our new office used to be a karaoke bar. That’s why it’s so fun and colourful looking.

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The walls use a nice variety of colour and the current tenant seems to be busy with his crayons!

 

 

 

 

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The red room is vibrant and has a low maintenance floor. 🙂

 

 

 

 

 

We’re actually having the landlord rip out a few of the walls to expose the brick and windows (yay natural light), and he tells us that there’s a cool wooden elevator door hidden behind one of the walls. Demolition time!

This Place Ain’t Big Enough for the 10 of Us!

Over the past few months, SHG has been working hard to bring you new games and add improvements to our existing ones. This has meant adding a few more people into the mix to bring their various talents to our disposal. A by-product of this has been a tighter working space. Our current office comfortably housed 6 people, but 10 is getting to be a bit of a squeeze; so much so that this winter, when one person gets a cold, we all get a cold!

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In order to accommodate more staff, we first thought about using our current space more efficiently; like this:
officelife

But we decided to be radical and look for a larger office instead. Potential space looks promising. We’ll keep you updated.

Visiting Xenephon!

Some people go south to winter.  I personally think that’s a wise choice.  Some folks choose to shiver their way through the yearly expansion of the Canadian Tundra.  Others escape WAY far south and go to a summer.

Only the hardiest, craziest sort of human would go from Australian Summer to Canadian Winter — for fun.

But Xenephon is that Hardcore. He’s one of the few trifecta Hall of Famers(he’s on the HOF in all three web games!).

That’s right Xenephon was in town, and we have the pictures to prove it!

AAB, AABaby, AlexRoss, MMG! (peeking over Alex's Shoulder), 256, and Xenephon
AAB, AABaby, AlexRoss, MMG! (peeking over Alex’s Shoulder), 256, and Xenephon

If you notice, you can see the treats AlexRoss brought in! 🙂

Brightshield, AlexRoss, Xenephon, AABaby plus AAB
Brightshield, AlexRoss, Xenephon, AABaby plus AAB

This pic has the two players looking at an early demo of the new Zombie Moon. After that we got some solid feedback from both on that, and other matters 🙂

Tom Brown (newbie!), AAB, AABaby, Alex Ross, 256, Xene, & Rambling Josh
Tom Brown (newbie!), AAB, AABaby, Alex Ross, 256, Xene, & Rambling Josh

You’ll see Tom Brown on the left, responsible for the 4.5 to 4.6 conversion of Zombie Moon. And on the right is Rambling Josh, the fella who is doing much of the front end for Guts and Glory.

The visit was about 3 hours, and pizza and great chat was had by all. Thanks for coming Xenephon, and AlexRoss! It’s awesome to have such great, social players like ya!

Supercrawl and Super Followers

It’s Supercrawl in our Hometown this weekend. What’s that you ask? http://www.supercrawl.ca . A huge street festival with art, great bands and more.  We’re in it, so get your picture taken with a Knight of Camelot, and Isis of Zombie Moon. We’re right outside Mulberry Cafe.

Also this weekend, like us on Facebook ( https://www.facebook.com/SnakeheadGaming ), Follow us on Twitter ( https://twitter.com/snakeheadgames ) or sign up to our newsletter at info@snakeheadgames.com for a chance at $50 App store card.

aISIS

The Snakehead Interviews – Priyanka Jain

There’s nothing like a good piece of art, and I for one have NEVER produced a good piece of art. I mean, sure, Mom put my crayon drawings up on the fridge, even when I was fifteen years old, but I understand now that she was just…sorry, Snakehead Fans, where was I going with this?

Ah, that’s right. Art. Today I sat down with Priyanka Jain, an intern of ours whose artistic talent has graced and will be gracing several of our products, now and in the coming months. Well, I checked my seat before sitting down. The many beehives that surrounded her workstation served as models for her latest project, and while they seemed to have accepted her as one of their own, I was getting the stinkeye from more than one royal guardsmanbee out on their rounds.

Tell us about yourself, Priyanka.

Well, I am a student at Sheridan College, currently enrolled in the Bachelor of Applied Arts-Animation Program. I’m getting to my final year – it’s been an excellent journey so far – and I am looking forward to make a short animated film in my last year.

And how long have you been interested in art and animation?

I have always been interested in drawing, although Sheridan’s been my only formal training so far. I was among the best
artists back in my High School, but after that I got really interested in how things move. That interest in movement grew and grew, and that’s why I chose it as a career.

So what brought you to Snakehead Games?

I heard about Snakehead from my Co-op Advisor at Sheridan when we were looking for placement possibilities. There was a couple days, maximum, between my hearing about it and my acceptance – it all happened so quickly, it didn’t even sink in that I was really here until I’d been here a week!

Ah, that good ol’ “Whoa, I actually made it!” feeling. That’s a good feeling.

As for my experience so far, I think I am having a wonderful internship and I am glad that I am interning here.

And just a glance at your work so far reminds me why we’re glad to have you. Would you expand on that work for the Snakehead Fans at home?

Well, I’ve definitely been busy. Right from day one, I have been constantly involved in different projects. Starting with Word Nerds, then Combat Cards and now Spelling Bea.

I redesigned the graphics for Word Nerds – Combat Cards I didn’t get the same amount of time with, but Spelling Bea has been fun so far. Designing all these graphics also made me realize how much I love what I do. And because I really like designing/animation, it never seemed like work to me. It has always been fun exploring more designs and concepts.

It’s a lucky person who can truly love their job that much. How else do you like to pass the time?

Umm…I draw, play video games, watch TV, play golf (Yes, I do!)…and I guess my work is fun for me, so I work!

*laughs* Well, what else…*shuffles through his list of questions* Superpowers? Nah, people are tired of that one –

Actually, I’m glad you asked that…

??? You are?

…because unlike many people, MY answer is Yes!

I actually possess two superpowers – My mom and Dad. Whenever I am in need of these superpowers, I know I can rely on them, no matter what. No, seriously, I think being supported by my parents all through my life is a superpower for me. I don’t think a lot of people are lucky enough to possess this superpower, but I am.

Gosh. Well, that’s very good to know. Have you found much time to try our own games, and if so, do you have a favourite?

Word Nerds for sure. Firstly, because I designed the graphics for this game and as you know, I am the best!

*laughs* Naturally.

*laughs* But really, I think one can never master an art. There is always room to learn more and make yourself better. Anyways, going back to Word Nerds, it is actually a wonderful game. It is very engaging and challenges your ability to make words out of random letters. I had fun designing its new look, and I hope people enjoy the game.

So what’s next after Snakehead?

First thing on the list is graduation. I still have one more year to go.

After that, I am thinking about taking on a Post-Graduate Program at Sheridan. After interning at Snakehead, I am actually getting very interested in the video game industry, and I would like to enhance my skills to be a part of this world. So I am thinking about taking a game design program at Sheridan itself. Hopefully that would do for my studies, and then I would be able to get myself a decent job in this industry.

Very ambitious! What kind of inspiration have you had in your growth as an artist?

For any of the artists reading this, I would definitely like to share some others who have been a great inspiration for me.

Firstly, Ryan Woodward. His amazing 2D animation Thought of you has been truly inspiring for me. It has been so beautifully designed and animated that whenever I need inspiration, I look at this animation. It points out that there are so many things I could work on and improve.

The second would be Pascal Campion. Pascal has a wonderful talent of telling a story just in a picture. And it is not just a story, there are emotions involved and you can actually feel them in his artwork. Apart from the storytelling aspect in this art, I really like the simple yet appealing style of his sketches.
You can even subscribe, get one sketch every day in your mailbox, so you don’t have to look for inspiration 😀

That’s about all I would like to say here, except for one thing. My Mom always says, “When things go your way, be happy; but when things don’t go your way, be happier as God sure does have a better plan for you”. These have been very important words of wisdom for me all through my life, and hopefully some of you may get some motivation from these words. Good Luck!

With that, she resumed her work. Her honeymongering henchmen buzzed with renewed purpose as she drew them a spanking new queen to guide them in their eusocial endeavours. Wary of their bared stingers, I slipped out to type out this interview with my sticky, sticky fingers.

Priyanka’s presence is a quantum leap forward for us, as we’ve frequently had to outright outsource our artistic needs. She’s changed the game for us, which means we get to keep changing the game for you! Join us next time for another installment of browser-based buzz with the Snakehead Interviews, folks!

Free Captain’s Log #2

Free Captain’s Log (Space Date – August 24, 2198)
(Captain Athena’s Personal Log)

Writing Contest!

Have you heard the word, pirates? Snakehead’s Writing Contest is in full swing – not only that, but there’s now an early bird special as well!

They’ve pledged 1000 points for everyone who gets a submission in before September 1st – more if enough people are in by that time. I don’t know about you, but I can feel my writing fingers getting itchy just thinking about it…

Mobile Games

It’s not like racing from one end of the system to the other and blowing anything in my path up ever gets BORING, dear Journal, don’t get me wrong. But there ARE a few boring stretches in between the explosions, and the hold can only carry so much rum. So the shipboard AI said I ought to look at some “mobile games”.

And wouldn’t you know it, Snakehead Games has come through for us there! Their debut app “Word Nerds: Tap & Spell Words” is the most fun I’ve ever had without a laser pistol in each hand. Lets me feel smart, those ants are just SO adorable, and just to top it all off, it didn’t cost the crew – I mean, ah, it didn’t cost ME a dime!

I also checked out ZipZap as well – from Industry Corporation, friends of Snakehead Games. I can appreciate some asteroid exploding hijinx, lemme tell ya.

Coliseum

Speaking of feeling smart, I learned something else today. Seems you don’t need plasma cannons to beat up your friends – virtually, of course! – and have fun doing it. Coliseum has seen some HUGE updates recently, with their soon-to-be-famous Foederati system finally being implemented.

Hmm…recruiting my friends to help me take revenge on those who wronged me, and all to the delighted roars of a ferocious crowd of ancient romans, huh? Sign me up!

Revenge, you ask? Oh yes. The first parts of the tutorials, backstory and additional questing is being activated too. Is it a good time to be a Lanista or what?

Snakehead Roster

And how did all this happen? Well, thanks to this nice Taerdin fellow, who was recently added to the Snakehead stable of employees after a sterling internship. Why can’t MY swabbies work half this hard? Well, I suppose if I actually bothered to pay them any better that’d be an incentive…

Star Pirates Updates

Of course, we Free Captains haven’t been forgotten either. Lots of little upgrades here and there to make our lives easier and more interesting, as well as more and better commissions piling up. They certainly seem to be getting ominous. I wonder if there’s something big coming around the corner?

Well, at least ONE big thing definitely will be. You didn’t hear it from me, dear Journal, but the scuttlebutt is a second Ascension story might finally be on the table, with work starting in early September. I can hardly wait!

Now, let’s see…was there more? Lasers, rum, explosions…heh, sounds fine to me. Don’t mind if I do~

This is Captain Athena, signing off for now!

Bigger And Biggerest

Did you know the Behemoth Mk II is on its way? Better break open that secret stash of Star Pirate gold, Snakehead fans!

Practice what you preach, that’s what we say…

Speaking of practice, how’s that leveling going this week?

Spybattle 2165
Level 50: Lockx

Special Commendation: Samus Aran – Level 62 and completed Ascension!

Star Pirates
Level 50: Gunstar
Level 70: Roj Blake, Yellow Beard
Level 80: Evil Orphan Aamrie
Level 90: Shinobi273
Level 120: Medon

The Snakehead Interviews – Matt Collier

Hey Snakehead Games,

All roads lead to Rome, they say, and all branches of the Information Superhighway lead to Snakehead Games. The fast lane is getting just a little quicker, however, as we accelerate our plans to dominate popular social media as well as browser-based gaming.

And just as a humble foot soldier can one day be Emperor if he’s lucky, brave and profoundly ruthless enough, we have a brilliant young fellow poised to go down in history as one of our most august auxilia. Why, speak of the devil! Here he is now…

Matt Collier is an avid of player of our Coliseum Conquest game found on the ever delightful Facebook. Matt is graduating from the gaming program at triOS college, just down the road from Snakehead Games HQ.

A full posted SHG interview will come when he comes on board full time. Oh didn’t we mention that, when Matt is done School we expect to bring him on full time. There are some details to work out — such as for sure he’s joining us — but we expect him to be our newest programmer around Oct 1st or so!

When Matt joins us, as long as he can ward off the sundry tasks, he will be diving into helping develop the Ascension II project for StarPirates!